Shrimp 1.8

2006-4-14

Looking back at my mantis shrimp, there were two main design flaws that I was unable to observe at the time. For one, it is ridiculously difficult to fold with a pre-creased grid using a purely box-pleated design. I was obsessed with complexity with no regard to elegance in design or folding method. Second, the model did have similar topological characteristics as a shrimp, but it hardly looked like the reality of a shrimp: it was very flat, had relatively short legs/antennae, and it's body did not achieve the substantial meat for which we all love shrimp.

I decided to step back to an easier subject design (a regular shrimp as opposed to the mantis variety) and focus on making that look really good while at the same time having sufficient regard for simplicity. Perhaps the most lacking aspect of my previous model was its terrible lack of a side view. One of a shrimp's defining visual characteristics is a side view of a curved "C" shape. I took that into account for this model, making sure the model could be folded in half for a side view. With regard to simplicity, I decided to fold pretty much all main, thin appendages from the edge of the square to achieve more elegance and foldability. This helped to decrease complexity of the model as well. This model was folded from 15" Origamido paper and comes out to be a life size scale of a large prawn.

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